Very focused on getting your money
I fell in love with Puzzle Craft 1 because it had a decent balance between microtransactions and being a good game. It was entirely possible to finish PC1 without spending any money, as long as you were willing to wait a bit. Clearly that didnt make them enough money, because PC2 becomes basically unplayable after the third town without paying money. It turns into a grind-fest of "collect 100 long strings of carrots (basically 50-100 trips to the farm), or pay 10 bucks" to unlock the next part of the game. Very frustrating, after the first game.
Mantrasong about
Puzzle Craft 2, v1.5.1